Totals & points · Solo or teams
Tilt
Points every hole, and a hot streak multiplies them. Make a birdie and the next hole counts double, good or bad.
- Players
- 2 or more
- Format
- Points with multipliers
- Best for
- Odd-sized groups and golf trips
How it works
- Points per hole on net scores: double bogey or worse −4, bogey 0, par 2, birdie 4, eagle 8, albatross 16.
- A birdie puts you on tilt: your next hole is worth 2× the points, good and bad.
- Birdie again and you're on triple tilt, 3×, and so on. An eagle counts as two birdies, an albatross as three.
- Par or worse takes you off tilt for the next hole.
- Fairway tags anyone on tilt on the hole, with their multiplier.
Scoring and stakes
- Most points wins. Winner takes the pot, or per point: each player pays the stake per point to everyone who outscores them.
- Points can go negative, and on tilt a double bogey costs double or more.
Handicaps
- Net by default: birdies and pars are net.
- Strokes can be given off the low player.
Example
- Neil starts par, bogey (2 points), then a net birdie on 3 (4 points) puts him on tilt.
- His birdie on 4 is worth 8 at 2×, and puts him on 3× for the 5th.
- He makes double on 5 and loses 12 (−4 × 3), and he's back to 1× on the 6th.
Settings you can change
- Players
- Any players in the round.
- Net or gross
- Use handicap strokes or not.
- Payout
- Winner takes the pot, or per point.
- Stake
- Buy-in or per-point value, or 0 to play for points.
Play tilt this round.
Add it on the games step when you set up your round. Fairway keeps score as you go.