All games

Totals & points · Solo or teams

Tilt

Points every hole, and a hot streak multiplies them. Make a birdie and the next hole counts double, good or bad.

Players
2 or more
Format
Points with multipliers
Best for
Odd-sized groups and golf trips

How it works

  • Points per hole on net scores: double bogey or worse −4, bogey 0, par 2, birdie 4, eagle 8, albatross 16.
  • A birdie puts you on tilt: your next hole is worth 2× the points, good and bad.
  • Birdie again and you're on triple tilt, 3×, and so on. An eagle counts as two birdies, an albatross as three.
  • Par or worse takes you off tilt for the next hole.
  • Fairway tags anyone on tilt on the hole, with their multiplier.

Scoring and stakes

  • Most points wins. Winner takes the pot, or per point: each player pays the stake per point to everyone who outscores them.
  • Points can go negative, and on tilt a double bogey costs double or more.

Handicaps

  • Net by default: birdies and pars are net.
  • Strokes can be given off the low player.

Example

  • Neil starts par, bogey (2 points), then a net birdie on 3 (4 points) puts him on tilt.
  • His birdie on 4 is worth 8 at 2×, and puts him on 3× for the 5th.
  • He makes double on 5 and loses 12 (−4 × 3), and he's back to 1× on the 6th.

Settings you can change

Players
Any players in the round.
Net or gross
Use handicap strokes or not.
Payout
Winner takes the pot, or per point.
Stake
Buy-in or per-point value, or 0 to play for points.

Play tilt this round.

Add it on the games step when you set up your round. Fairway keeps score as you go.