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Low Ball / Low Total

Also known as Two-a-hole

Two teams of two, two points every hole: one for the best ball, one for the team total. Both partners count.

Players
4, in two teams
Format
Two points every hole
Best for
A foursome where both partners matter

How it works

  • Split the foursome into two teams of two.
  • Low ball: each team's better score on the hole against the other team's. Lower wins 1 point.
  • Low total: each team's two scores added together against the other team's. Lower wins 1 point.
  • With ties set to carry, a tied point rolls onto the same point on the next hole. With push, nobody wins it.

Scoring and stakes

  • Up to 2 points a hole, more when tied points carry.
  • The game is one bet: the team with more points at the end wins, and each player on it collects the stake from a player on the other team. Equal points is a push.
  • Holes only count once all four players have a score.

Handicaps

  • Net or gross. With net on, each player gets their own strokes, so the low total is net plus net.
  • Strokes can be given off the low player.

Example

  • Mike and Chris make 4 and 6; Dave and Sam make 5 and 5. Mike's 4 wins low ball, but 10 against 10 ties low total.
  • With carry on, the next hole's low total is worth 2 points.
  • Mike and Chris finish with 20 points to 16. At $10, Dave and Sam each pay $10.

Settings you can change

Teams
Two teams of two.
Net or gross
Use handicap strokes or not.
Ties
Push a tied point, or carry it to the next hole.
Stake
What each player on the losing team pays, or 0 to play for points.

Play low ball / low total this round.

Add it on the games step when you set up your round. Fairway keeps score as you go.